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Author: Subject: The Majin Guide!
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[*] posted on 15-6-2004 at 05:38 PM Reply With Quote
The Majin Guide!



UPDATED! Version 1.3!

I. Getting Majin

The best way to get majin is have a really high level sword (amano-hahakiri or higher) and someone that can clear CoO3 in one turn (this person is optional though). Next, some bravehearters are VERY useful (1-3 bravehearters). Get the 5 classes you need (male warrior, male brawler, ninja, rogue, and scout) and get them all to sword mastery 1. You can do this in easier maps like the tutorial map. Once they have sword mastery 1 make sure you have 300 staticians and put them on the high level sword you have. Go to CoO3 and the middle monster in the front row, move the class you are leveling back 5 (4 may also work, 5 to be safe) spaces from it. Put a bravehearter to the left, right and two spaces behind this person. Put someone with throwing of 5 behind them and have the bravehearters use braveheart on this person. End your turn. Braveheart again, execute, than have the thrower lift the person you are leveling and throw him in front of the middle demon front row. Use Blade Rush. Move them back to their old position and end turn. Repeat until that row is dead than do the other two rows. What takes more time but makes CoO3 easier is to get them to sword mastery 10 so they get Winged Slayer. Repeat this process with each class until you have majin. The optional person that can clear CoO3 is just in case you screw up one turn they can come out and save you.

II. Stat Sheet

These are the core stats for each type of majin when first starting them. The level at the end of each list is what level you must have a majin at before that type of majin is unlocked.

Majin
Mv- 6
Ct- 3
Jm- 25
Hp- 25
Sp- 12
Atk- 18
Def- 13
Int- 15
Spd- 13
Hit- 15
Res- 13
---

Mega Majin
Mv- 6
Ct- 3
Jm- 27
Hp- 26
Sp- 12
Atk- 19
Def- 14
Int- 16
Spd- 13
Hit- 16
Res- 13
Lv.28

Giga Majin
Mv- 6
Ct- 3
Jm- 29
Hp- 27
Sp- 13
Atk- 20
Def- 14
Int- 17
Spd- 14
Hit- 16
Res- 14
Lv.56

Omega Majin
Mv- 6
Ct- 4
Jm- 31
Hp- 28
Sp- 13
Atk- 20
Def- 15
Int- 18
Spd- 14
Hit- 17
Res- 14
Lv.120

Tera Majin
Mv- 6
Ct- 5
Jm- 33
Hp- 29
Sp- 14
Atk- 21
Def- 15
Int- 19
Spd- 15
Hit- 17
Res- 14
Lv.250

Divine Majin
Mv- 7
Ct- 5
Jm- 35
Hp- 30
Sp- 14
Atk- 21
Def- 16
Int- 20
Spd- 15
Hit- 18
Res- 15
Lv.500

III. Aptitude

Aptitude refers to equipment bonuses. For all characters they have a certain aptitude for each stat bonus equipment provides. So, if my character had an aptitude of 80% in atk and the item I equip adds 100 atk the character with the 80% aptitude would receive 80 atk bonus, where as someone with 120% aptitude in atk would receive 120 atk bonus points.

Majin through Omega Majin: 110% Aptitude in everything.

Tera and Divine Majin: 120% Aptitude in everything.

IV. Strengthening Majin

OK, go to Dark Assembly and make your majin! You now have a level 1 majin! Congratulations! Now, use the same process you used to level the other 5 classes and get your majin to level 700-800. Now, go back to the Dark Assembly and get your majin to rank 3 and transmigrate him into a genius Divine Majin! Now you have a stronger majin! If you want to have the strongest possible majin you should keep going back to CoO3 and keep doing this until when you go to transmigrate it says you have 185000 total levels. You can periodically pass stronger monster bills if you want or pass them all at once. Now, after it says this, get your majin to level 9999. Transmigrate for the final time and divide the stat points evenly. Now, you never have to transmigrate your majin ever again because its as strong as it could possibly be without equipment!

V. Leveling Majin

With all 20 stronger monster bills passed, you can level your majin to around 3000-4000 in CoO3. The closer you go to 4000 really depends on your patience. Now, you can further level your majin at Beauty of Evil in Beauty Castle(to get Beauty Castle you have to be rank 11 and pass Mysterious Seal in Dark Assembly) but you would have to undo the stronger monster bills. You can also level in the item world but it may be somewhat slow here. In the item world though you are leveling up your items at the same time.

VI. Majin Strategy

Majins are the best characters in the game regardless of personal preference. With an S in all equipment and 120% aptitude for all equipment stat bonuses once they are divine, they can do anything. Since majins have an S in all weapons, they can master anything very quickly. You could make any kind of majin. Here is a comprehensive list of possible majins:

Attack Majin: This majin is all attack. Equipped with a sword or axe, they deal heavy damage and are pretty much unstoppable very early in their career. Sword majins are usually preferable to axe majins but axes do have their advantages. They have better status effects but less attack and much lower hit seeing as how all axes have negative hit except for apocalypse. The ultimate attack majin should be equipped with a yoshitsuna and 3 super robo suits (preferably legendary). The more gladiators you can get on these the better. Attack majins have to potential to have attack over 10 million.

Magic majin: With an S in staff type weapons, majins have the strongest magic attacks in the game. Just give them pupils with the magic attacks you want and they'll be incredible. Although it may take lonbger to master the speels since you have to get them from pupils, they are still the best magic users in the game because of their proficiency with staves. Once they learn their spells, these babies are unstoppable.

Long-range majin: Although they have lower attack, long-range majins can kill an enemy before it even gets close enough to attack. With an S in ranged equipment(guns and bows), they can master ranged weaponry techniques quickly and proficiently. With the lack of attack, gladiators on their equipment is VERY useful to power these babies up. With sufficient training these guys can be some of your most useful vassels.

Melee and spear majins: These types of majins probably aren't as good as the other types but if you would like to use them, go ahead. Personally, I think sword attack majins are the best unless you prefer magic. With their high moving range majins can get close enough to an enemy to kill them in one hit.

VII. Thanks To

-Thanks to Eldrac for some help with the getting majin section
-Thanks to JungleJim from gamefaqs for info on the stored levels


Please post your opinions and tell me anything i should make clearer and/or add.




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[*] posted on 15-6-2004 at 06:16 PM Reply With Quote


Well since this is considered a spoiler,you should have posted this in the spoiler section.I'll move it.
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[*] posted on 4-9-2004 at 03:50 PM Reply With Quote


does no one like this??? still noone has posted what they think T_T



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[*] posted on 4-9-2004 at 08:41 PM Reply With Quote


I like it! o.o; I think this is a very good guide for the majin class,on how to get it with the first five classes,what skills or tactics to use,and what else to do to get it to level 9999.I mean,you put a lot of work into this.And I believe you do deserve a hard earned good job for this.So I congradulate you for doing this Majin Guide.I will even save this info incase the uneventful happens [meaning if I lose the database for thisforum].Which I do create back ups in emgerencies such as this.

On a side note,I Would give this guide a shot,If i were at higher levels eheh >>;
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[*] posted on 5-9-2004 at 03:41 AM Reply With Quote


yay! im glad you like it ^_^ its good to know your work is appreciated.



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[*] posted on 6-9-2004 at 04:37 PM Reply With Quote


Ive been using it and its good an all It just takes a while (Meh Im reeeeeeaaallly Impatient....)



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[*] posted on 30-10-2004 at 05:03 AM Reply With Quote


i have a couple majins but i didnt get to many i hate leveling up that much
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[*] posted on 15-1-2005 at 07:49 AM Reply With Quote


*shrugs* I kinda cheaped it... i had all my best characters transmigrate into they appropriate class and when from there... im a very impatent person... but i got Angel and Majin i one night...

but other than that... The guide it great...
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[*] posted on 17-1-2005 at 09:52 PM Reply With Quote


wot level characters do you need to get majin? i havnt reached CoO yet
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[*] posted on 18-1-2005 at 01:02 AM Reply With Quote


level 200,he posted the classes up there.They must all be at level 200 and be existing at the same times.



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[*] posted on 1-2-2005 at 12:17 PM Reply With Quote


Majin is supposed to take a huge chunk out of the game's difficulty isn't it?
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[*] posted on 1-2-2005 at 07:39 PM Reply With Quote


say....is the Majin the most poweful chatacter you can make? 'cause I stopped playing didgaea for awhile.....
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[*] posted on 1-2-2005 at 07:48 PM Reply With Quote


Yeah it is.Why a lot of people work hard to get that class.
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[*] posted on 1-2-2005 at 08:04 PM Reply With Quote


It's sorta like the mime from the FF's--the be-all and end-all of all classes.



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[*] posted on 3-2-2005 at 10:15 AM Reply With Quote


It took me about an hour to get Majin, just give each character in turn lvl cosmic blade and nirvana, max statiscian and blade rush through the cyclops.

i now have every class at the highest it goes except space marine
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[*] posted on 3-3-2005 at 12:30 AM Reply With Quote


Original post by Okor: does no one like this??? still noone has posted what they think T_T

While this is responding to a relatively old post, I did want to say that this is an excellent guide and you have done a fantastic job. I appreciate the effort that has gone into this. Thanks
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[*] posted on 29-6-2005 at 08:32 AM Reply With Quote


I am never going to get a Majin you make it sound like its easy to get 5 character classes to lv 200!!!. on a totaly rondom thing whats the differance ( apart from weapon mastery and aptitude) is the differance between knights and angels
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[*] posted on 29-6-2005 at 07:23 PM Reply With Quote


Knights as in Rune Knights or do you possibly mean warriors.Rune Knight pretty much suck all together,and Angels themselves have great aptitude with many weapons and have decent stats.With the added bonus of healing and on type of elemental magic all the way up to Omega(no tera ;_; )plus possible magic during counters.

Posted By...the first poster XP:
1. You can do this in easier maps like the tutorial map. Once they have sword mastery 1 make sure you have 300 staticians and put them on the high level sword you have.

How can you put 300 statsticians on a weapon?
I've never seen more than 12....




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[*] posted on 29-6-2005 at 07:32 PM Reply With Quote


You can combine them into one,thats what I do.



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[*] posted on 29-6-2005 at 07:38 PM Reply With Quote


Oh...I always wondered what that combine option did XD



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[*] posted on 29-6-2005 at 08:04 PM Reply With Quote


Lol,yeah thats how I was.I was like,whats the point of this? And what it does is make more room in the item you are using,not to mention combining them.Makes it easier to transfer to another weapon too.



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[*] posted on 20-7-2005 at 10:50 AM Reply With Quote


how dya get a good sword i got a short sword (legendary) with all the specilists and its good i can now clear coo3 in one hit though but a still dont see how that gets majin
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[*] posted on 20-7-2005 at 11:26 AM Reply With Quote


please post in the right topic, you use CoO3 to level up the classes you need for majin and get it that way.



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[*] posted on 20-7-2005 at 09:00 PM Reply With Quote


I got the class opened yesterday and my Majin is now at level 210. ^^
The other chars I have are around level 500~600 and I was thinking if the Majin and the others can take the Alternate Netherworld maps at this level range.

Should I get them to the 1000's?




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[*] posted on 23-12-2005 at 04:18 AM Reply With Quote


yep you can go now to alternate netherwold in that lvl if you have transmigrated ur char. few times.. because
fighting prier would be easy heheheh... coz theres a tactic how to beat her w/o taking much damage to your charachters:D




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